Monday, 16 September 2013

Arriving at Goldenrod City!

Want
to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other
shiny pokemon in the game? Adopt them today using
SnD coins! Click here for more info.





Visit
the PTD: Pokemon Center - a place to trade pokemon,
get your Daily Code, adopt Pokemon, view your items
and change your avatar!







Welcome to the Sam and Dan Games Developer Blog!



Sam and Dan Games: Fundraiser! Phase 3

Help us keep making games and earn awesome prizes like Shiny Rayquaza, Cosmoid Starters for PTD 2 and Shiny Heatran!  

Our Goal: $50,000

Raised so far: $9,651.37

Percentage so far: 19.302%

Total Funders so far: 13,667

Last updated: 9/16/13 (4:08 PM EST)



Arriving at Goldenrod City

Now that the soft cap is 100 and over 500 moves are in the game I'm ready to keep going with the story. Our hero might think that the past is pretty calm but he will soon find out that is not the case. Goldenrod is a big city so it will be done in two different updates. I look forward to bringing my ideas for the story to life.



PTD Fan Saga Episode 6 is now out!

Joel has been making great PTD fan videos on youtube showcasing his interpretation of the PTD1 story. He recently released episode 6 of his series and I encourage you to check it out if you haven't already. Check it out here.



Mystery Gift

We have over 370 pokemon in the game already! So this week we will add even more! Like every week, you vote and I listen. Both a Mystery Gift and Giveaway will be added. Looks like Grass is winning so far, looks like you guys are hoping for more starters :)



Weekly Progress

My Status: Not Working. Not Streaming.



PTD2 v1.53.1


  • Mystery Gift (0%)


    • Graphics (50%)

    • Stats (0%)

    • Evolutions (0%)

    • New Attacks (0%)

    • Add to Breeding Center (0%)

    • Add to Trading Center (0%)



PTD2 v1.53 Released!



  • Goldenrod City (100%)


    • Map Background (100%)

    • Map Objects (100%)

    • Map Triggers (100%)

    • Add NPCs and Dialog for them (100%)

    • New NPC Graphics (100%)

    • Gym Fight (100%)


      • Battle Background (100%)

      • Battle Layout (100%)

      • Battle Waves (100%)

      • Miltank Boss (100%)


        • Graphics (100%)

        • Stats (100%)

        • New Attacks (100%)


          • Miltank's Rollout (100%)

          • Miltank's Defense Curl (100%)





  • Bug Fix 1(100%) - Human characters that are in battles will no longer have health bars, level or gender stats displayed on them.

  • Bug Fix 2 (100%) - Fixed a bug that could potentially crash the game after the Lugia or Faulkner fights.

  • Bug Fix 3 (100%) - Fixed a bug with the attack Stored Power.

  • Added some dialog to Lugia while in the Lugia fight (100%) - Similar to Mewthree talking on his fight.







As always let me know what you think!

Wednesday, 11 September 2013

Mission: SC 100

Want
to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other
shiny pokemon in the game? Adopt them today using
SnD coins! Click here for more info.





Visit
the PTD: Pokemon Center - a place to trade pokemon,
get your Daily Code, adopt Pokemon, view your items
and change your avatar!




Welcome to the Sam and Dan Games Developer Blog!



Sam and Dan Games: Fundraiser! Phase 3

Help us keep making games and earn awesome prizes like Shiny Rayquaza and Shiny Heatran!  

Our Goal: $50,000



Mission: Soft Cap 100

This update the mission is very simple. Finish over 50 new moves to increase the soft cap to 100. This will mean that all your pokemon will learn all their moves once this is done. It also means every time I add a new pokemon I will have to add all their move set (if it is not in the game yet). The main reason I'm doing this is that this week I'm a little bit behind with doing the update so adding new moves is something I can manage in the shorter amount of time since it is not as complex as building new story and new pokemon, etc, etc. It will still take me a long time to make all the 50 moves so wish me the best!



Mystery Gift

Like every week we will have a mystery gift and a giveaway. Note: Mystery Gifts will no longer be shiny but you will still be able to get a shadow on Thursdays. Also all Giveaways will stay shiny (shadow on thursdays) For the time being getting pokemon that you wouldn't normally get for a while is a good reward. This week we have Water type as the winner. I added most of the water type pokemon with some few exceptions. Vote for which you want to win!



Weekly Progress



PTD2 v1.52.1 Released!


  • Mystery Gift (100%)


    • Graphics (100%)

    • Stats (100%)

    • Evolutions (100%)

    • Add to Breeding Center (100%)

    • Add to Trading Center (100%)



PTD2 v1.52 Released! (It says 1.51 but it's the correct one)



  • Bug Fix - Wild Pineco will no longer have the move selfdestruct (100%)

  • Bug Fix - Cofagrigus will now have it's own stats instead of the same as Yamask (100%)

  • Rayquaza can now learn V-Create at level 100 (100%) - Based on a Japanese Giveaway



  • Soft Cap to 100 (100%) - WOOOOHOOOOOOO!!!!!!


    • 41 Crabhammer (100%)

    • 41 Final Gambit (100%)

    • 41 Dive (100%)

    • 41 Sky Uppercut (100%)

    • 41 Grudge (100%) - Increases your attacker's cooldown by 4.2 sec

    • 42 Overheat (100%)

    • 42 Role Play (100%)

    • 43 Coil (100%)

    • 43 Stored Power (100%)

    • 43 After You (100%) - Decreases your whole party's total attack cooldown by 0.6 sec

    • 44 Sludge Wave (100%)

    • 45 Extrasensory (100%)

    • 45 Wild Charge (100%)

    • 45 Punishment (100%)

    • 45 Fissure (100%)

    • 46 Quiver Dance (100%)

    • 46 Focus Punch (100%) - 1.2 sec cooldown will only work when the user has taken no damage.

    • 46 Outrage (100%)

    • 47 Wring Out (100%)

    • 47 Muddy Water (100%)

    • 47 Weather Ball (100%)

    • 47 Leaf Storm (100%)

    • 47 Hyper Beam (100%)

    • 48 Meteor Mash (100%)

    • 48 Wonder Room (100%)

    • 48 Magic Room (100%)

    • 49 Gunk Shot (100%)

    • 49 Psycho Shift (100%)

    • 49 Trump Card (100%)

    • 49 Sky Drop (100%)

    • 50 Fly (100%)

    • 51 Energy Ball (100%)

    • 51 Aura Sphere (100%)

    • 51 Heat Wave (100%)

    • 52 Shell Smash (100%)

    • 53 Hurricane (100%)

    • 53 Entrainment (100%)

    • 53 Circle Throw (100%)

    • 53 Mega Kick (100%)

    • 54 Giga Impact (100%)

    • 57 Night Daze (100%)

    • 58 Eruption (100%)

    • 59 Zap Cannon (100%)

    • 70 Doom Desire (100%)

    • 71 Morning Sun (100%)

    • 96 Magma Storm (100%)

    • 98 V-Create (100%)

    • 99 Fusion Bolt (100%)

    • 100 Fusion Flare (100%)

    • 100 Psystrike (100%)



Lots of new attacks this week, which attack are you looking forward to the most? As always let me know what you think in the comments section, twitter, or email. Thanks!

Tuesday, 3 September 2013

Status Changes, Route 34, Headbutt and more!

Want
to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other
shiny pokemon in the game? Adopt them today using
SnD coins! Click here for more info.





Visit
the PTD: Pokemon Center - a place to trade pokemon,
get your Daily Code, adopt Pokemon, view your items
and change your avatar!





Welcome to the Sam and Dan Games Developer Blog!



Sam and Dan Games: Fundraiser! Phase 3

Help us keep making games and earn awesome prizes like Shiny Rayquaza and Shiny Heatran!  

Our Goal: $50,000



Status Changes

Something that has been bugging me for a while is that you can get paralyzed, poisoned, burned, put to sleep all at the same time in PTD. In the game you can only have one of these on you at a time. So my wish is to make it work like that on PTD 2. What do you think? Will it make things harder? Easier? Do you like the change?



Trap Mechanics

Another mechanic change that I want to make is to actually make the trap mechanic have an effect on pokemon while in battles. The new effect will be that pokemon will not be able to leave the level when you have trapped them (using mean look, or arena trap etc). They can still get the candy and take it away but they won't leave the stage. Pokemon with abilities like Run Away can still leave the stage.



Headbutt Mechanic

This week I'm going to introduce the headbutt mechanic into the game! This has been a much requested feature so I'm happy to finally be able to add it in. How I'm thinking about it is that you have to have the pokemon that knows headbutt follow you in the map and then simply you go close to a tree and you press the action button. Pretty similar to fishing. That will trigger a battle. Some new pokemon that you will be able to get with this process will be: Pineco, Aipom and Heracross!



Route 34

I'm also adding Route 34 to the game to continue pushing the story mode forward. This road includes the Day Care center. I'm still thinking about how I might handle this place since I already have the breeding center page. Have any ideas that wouldn't totally break the game? Let me know. Also Snubbull will be one of the pokemon in this route, so look forward to that.



Cosmoid Rewards

It's been a loooong time coming but this week I will definately add the Cosmoids Rewards to the game. If you don't know what this is I will explain it now. For our fundraiser if you donated 10 or more dollars you will get Shiny Heatran and your choice of Cosmoids Starter for your PTD2 account. For a while now we haven't added the Cosmoid Reward and now you will. Cosmoids is a new game that we are making that is a lot like pokemon but with our own unique creatures on it. For more information on the fundraiser click the link towards the top of this post.



Mystery Gift 

Like every week we have the mystery gift and giveaways.



Soft Level Cap to 40

Last but not least, I will be increasing the soft level cap to 40. This will add 19 new moves into the game and get us one step closer to the elusive level 100 soft cap.



As you can see we have a lot lined up for this week. Wish me luck!



Weekly Progress



PTD2 Released!


  • Cosmoid Rewards (100%)


    • Graphics (100%)

    • Stats (100%)

    • Evolutions (100%)

    • Add to Trading Center (100%)

    • Add to Rewards Page (100%)


  • Route 34 (100%)


    • Map Music (100%)

    • Map Graphics (100%)

    • Map Triggers (100%)

    • Wild Pokemon Behavior (100%)


      • Ditto (100%)

      • Abra (100%)

      • Drowzee (100%)

      • Snubbull (100%)


    • Wild Pokemon Battles (100%)


      • Waves (100%)


    • Trainer Battles (100%)


      • Waves (100%)



  • Change Route 32's Music to be the correct music (100%)




  • Headbutt Mechanic (100%)

  • Headbutt battles (100%)


    • Waves (100%)

    • Map Percentages (100%)


  • Mystery Gift (100%)


    • Graphics (100%)

    • Stats (100%)

    • New Attacks (100%)

    • New Abilities (100%)

    • Evolutions (100%)

    • Add to Breeding Center (100%)

    • Add to Trading Center (100%)


  • Soft Level Cap to 40 (100%)


    • Lava Plume (100%)

    • Discharge (100%)

    • Last Resort (100%)

    • Retaliate (100%)

    • Dragon Rush (100%)

    • Brave Bird (100%)

    • Metal Burst (100%)

    • Waterfall (100%)

    • Bounce (100%)

    • Attack Order (100%)

    • Head Smash (100%)

    • Synchronoise (100%)

    • Superpower (100%)

    • Icicle Crash (100%)

    • Wood Hammer (100%)

    • Iron Tail (100%)

    • Skill Swap (100%)

    • Rock Climb (100%)

    • Power Whip (100%)


  • Status Changes (100%)

  • Trap Mechanics (100%)

  • New Pokemon (100%) - Snubbull, Grandbull, Pineco, Forretress, Aipom, Ambipom, Heracross


    • Graphics (100%)

    • Stats (100%)

    • New Attacks (100%)


      • Explosion (100%)


    • Evolutions (100%)



    • Add to Trading Center (100%)

    • Add to Breeding Center (100%)


  • Bug Fix - Confusion not working (100%)

  • Bug Fix - Exeggcute not properly evolving with leaf stone (100%)

  • Bug Fix - Stealth Rock not working properly (100%)

  • Bug Fix - Arm Thrust will now be learned at the correct level for pignite and emboar (100%)


That's what we have for you this week, as always let me know what you think and what you want!

Play Unplugged Gencon interview with Daisy at Wargames Factory

A nice shout out and preview of the Mortis and 15mm/1:100 scale Crusader.

Tuesday, 27 August 2013

PTD1 Transfer Complete! New Evolutions!

Want
to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other
shiny pokemon in the game? Adopt them today using
SnD coins! Click here for more info.





Visit
the PTD: Pokemon Center - a place to trade pokemon,
get your Daily Code, adopt Pokemon, view your items
and change your avatar!




Welcome to the Sam and Dan Games Developer Blog!



Sam and Dan Games: Fundraiser! Phase 3

Help us keep making games and earn awesome prizes like Shiny Rayquaza and Shiny Heatran!  

Our Goal: $50,000



Welcome once again to another week at Sam and Dan Games. Let's get it started!



PTD1 Transfer Complete!

The goal this week is simple. Add over 30 pokemon from ptd1 and completely finish all the transfer pokemon. Completing this task will also add over 15 new moves to the game.



New Evolutions!

Because of these transfers this will add new pokemon into the game. Tangrowth, Tyrogue, and Hitmontop.



Mystery Gift

Like every week we will have a Mystery Gift and a Giveaway, so look forward to that.



Cosmoids Update

Still not ready to show anything of the new Cosmoids but I've been thinking a lot about it. Excited to show you guys soon.



Weekly Progress



PTD2 Released!



  • Mystery Gift (100%)


    • Graphics (100%)

    • Stats (100%)

    • Evolutions (100%)

    • New Attacks (100%)


      • Dragon Pulse (100%)


    • Add to Breeding Center (100%)

    • Add to Trading Center (100%)


  • PTD1 to PTD2 Transfers (100%)

  • New Pokemon (100%) - Voltorb, Electrode, Exeggcute, Exeggutor, Cubone, Marowak, Hitmonlee, Hitmonchan, Koffing, Weezing, Rhyhorn,  Rhydon, Tangela, Kangaskhan, Horsea, Seadra, Pinsir, Tauros, Lapras, Porygon, Omanyte, Omastar, Kabuto, Kabutops, Aerodactyl, Snorlax, Dratini, Dragonair, Dragonite, Tangrowth, Tyrogue, Hitmontop, Missing No, Mr. Mime.


    • Graphics (100%)

    • Stats (100%)

    • Evolutions (100%)

    • New Abilities (100%)


      • Download (100%)

      • Filter (100%)

      • Scrappy (100%)

      • Aftermath (100%)


    • New Attacks (100%)


      • Conversion (100%)

      • Conversion 2 (100%)

      • Recycle (100%)

      • Snore (100%)

      • Sleep Talk (100%)

      • Dragon Tail (100%)

      • Power Swap (100%)

      • Guard Swap (100%)

      • Mimic (100%)

      • Substitute (100%)

      • Clear Smog (100%)

      • Rolling Kick (100%)

      • Triple Kick (100%)

      • Bone Club (100%)

      • Bonemerang (100%)

      • Barrage (100%)

      • Egg Bomb (100%)


    • Add to Breeding Center (100%)

    • Add to Trading Center (100%)


  • Bug Fix - Destiny Bond bug (100%)

  • Typo - Fixed a typo with Bugsy's Mom (100%)

  • Bug Fix - Roar will now only work once per pokemon (100%)




I'm pretty excited to finally be able to have all the PTD1 pokemon inside of PTD2, as always let me know what you think!



Monday, 19 August 2013

Legendary Transfers, Ilex Forest, Game Rebalance

Want
to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other
shiny pokemon in the game? Adopt them today using
SnD coins! Click here for more info.





Visit
the PTD: Pokemon Center - a place to trade pokemon,
get your Daily Code, adopt Pokemon, view your items
and change your avatar!




Welcome to the Sam and Dan Games Developer Blog!



Sam and Dan Games: Fundraiser! Phase 3

Help us keep making games and earn awesome prizes like Shiny Rayquaza and Shiny Heatran!  

Our Goal: $50,000



Weekly Update

Welcome once again to another week at Sam and Dan Games. Let's get it started!



Game Rebalance

It's about that time again to rebalance the game. The problem that happens is that many of you are higher level so I tend to make the latest levels be a lot harder than they should be at that stage of the game. The problem is that as I add even more content new players can get stuck since the difficulty curve might be too high. What I do to rebalance is start a new game and try to play all the levels. The moment where I feel like I need to start grinding to move on then that level needs to be made easier. Either make the enemy be lower level, or have less health. Ideally in the final game you would never need to grind to beat the story mode.



I'm also retroactively adding TMs for the Gym leaders that you might have beaten.



Legendary Transfers

Last blog I asked in the comments what you wanted to see for this update. Some of you wanted to see the Legendary Beast from PTD1 to be transferred over. So this week we will see Raikou, Entei, Suicune and Victini be added to the transfer list!



New Moves

I won't be able to reach Soft Level cap 37 this week but I will add some of the moves from it, plus a few extra fun moves. Are there any specific moves that you want to be added next week? Let me know in the comments below.



Ilex Forest

The next map will be Ilex Forest. There won't be any new pokemon in it but there will be some pokemon in the wild that we hadn't seen before so that means new behaviours for them. You can expect to battle a pesky Farfetch'd and gain access to HM Cut.



Mystery Gift

Like most weeks, there will be a mystery gift this week. It looks like Ice is winning right now. It is interesting because if Ice wins, there aren't many pure or primary ice type pokemon left. There might not be a choice to vote for.



Cosmoid Update

Some interesting things are happening in the Cosmoids world, I hope to have something new to show you guys in the coming weeks, but for now there is nothing new to announce.



Okay so here is the list of progress



Weekly Progress



PTD2 Released!


  • Mystery Gift (100%)


    • Graphics (100%)

    • New Attacks (100%)


      • Sharpen (100%)

      • Haze (100%)


    • Stats (100%)

    • Add to Breeding Center (100%)

    • Add to Trading Center (100%)


  • PTD1 Transfers (100%)


    • New Abilities (100%)


      • Victory Star (100%)


    • New Attacks (100%)


      • Searing Shot (100%)


    • Stats (100%)

    • Add to Breeding Center (100%)

    • Add to Trading Center (100%)


  • Rebalance Game (100%)


    • Reduced the amount needed to level up by 30% (100%)

    • Fixed Zai's Unit Size in battles (100%)

    • Added Bonus Experience to the Zai Berry Fight (100%) - Bonus experience for pokemon level 10 and under.

    • Made the Shadow Pokemon have really high amount of HP in the Zai Berry Fight to prevent players from defeating it before being able to capture it (100%)

    • Added Bonus Experience to the Zapdos Fight (100%) - Bonus experience for pokemon level 15 and under.

    • Fixed a typo with Ash's Dialog on Cherrygrove City (100%)

    • Added Bonus Experience to the Falkner Fight (100%) - Bonus experience for pokemon level 20 and under.

    • Added TM Roost as a reward for beating Falkner (100%) - If you already beat Falkner the TM will automatically be added to your game.

    • Changed Falkner's dialog after beating him for the first time to include him saying that he gave you the badge and the TM (100%)

    • Added a missing Police Man for Violet City when you first enter the town (100%)

    • You can no longer go to Route 32 (south of Violet City) until you beat the Lugia battle (100%)

    • Added Bonus Experience to the Bellsprout Tower Fight (100%) - Bonus experience for pokemon level 20 and under.

    • Boss Bellsprout's wrap attack now has a longer cooldown but he now spins for only half the time before throwing out his wrap (100%)

    • Increased the cooldown on the small bellsprout's razor leaf attack (100%)

    • Added Bonus Experience to the Lugia Fight (100%) - Bonus experience for pokemon levle 20 and under.

    • Slightly increased the damage of Lugia's Gust Attack (100%)

    • Made the first Unown Fight easier (100%) - Lowered the level, hp, and chance to attack for the unown.

    • Made Entei's fight easier (100%) - Lowered the amount of damage the protector unit will take when taking entei's fireball attack. Lowered Entei's level. Lowered the Unown's level and HP. Lowered the amount of Unown that come out at a time and increased the time between unown coming out.

    • Fixed a type with Gary's Dialog before the Mewthree battle (100%)

    • Made Mewthree's battle easier (100%) - Lowered his total hp, lowered his damage to it's target unit.

    • Added TM U-Turn as a reward for beating Bugsy (100%) - If you already beat Bugsy the TM will automatically be added to your game.

    • Changed Bugsy's Dialog to mention giving you the TM (100%)

    • Made Past Route 29 Lass easier (100%) - Made her pokemon more reasonable for the expected level at that stage of the game.

    • Made Past Cherrygroove City Kid easier (100%) - Made his pokemon more reasonable for the expected level at that stage of the game.

    • Made Past Route 30 Trainers easier (100%) - Made their pokemon more reasonable for the expected level at that stage of the game.

    • Made Past Route 31 Trainers easier (100%) - Made their pokemon more reasonable for the expected level at that stage of the game.

    • Made Past Violet City Trainers easier (100%) - Made their pokemon more reasonable for the expected level at that stage of the game.

    • Fixed a typo on Falkner's Dialog on Past Violet City (100%)

    • Made Past Ruins of Alph Trainers easier (100%) - Made their pokemon more reasonable for the expected level at that stage of the game.

    • Made Past Route 32 Trainers easier (100%) - Made their pokemon more reasonable for the expected level at that stage of the game.

    • Made Past Union Cave Trainers easier (100%) - Made their pokemon more reasonable for the expected level at that stage of the game.

    • Made Past Route 33 Trainers easier (100%) - Made their pokemon more reasonable for the expected level at that stage of the game.

    • Made Past Azalea Trainers easier (100%) - Made their pokemon more reasonable for the expected level at that stage of the game.

    • Made the fight against Bugsy easier (100%) - His pokemon are lowered level, have less HP. Scyther starts out slower and now attacks longer before buffing himself again. Ariados now has an initial cooldown on his spider web attack.


  • Ilex Forest (100%)


    • Map (100%)


      • Graphics (100%)

      • Triggers (100%)


    • Trainer Battle (100%)


      • Waves (100%)

      • Level Layout (100%)


    • Wild Fishing Battles (100%)


      • Waves (100%)


        • Poliwag (100%)

        • Magikarp(100%)


      • Level Layout (100%)


    • Wild Pokemon Battles (100%)


      • Waves (100%)


        • Caterpie (100%)

        • Metapod (100%)

        • Weedle (100%)

        • Kakuna (100%)

        • Pidgey (100%)

        • Zubat (100%)

        • Hoothoot (100%)

        • Paras (100%)

        • Oddish (100%)

        • Venonat (100%)

        • Psyduck (100%)


      • Level Layout (100%)


    • Farfetch'd Battle (100%)


      • Waves (100%)

      • Level Layout (100%)


    • Wild Pokemon Behaviors (100%)


      • Paras (100%)

      • Oddish (100%)

      • Venonat (100%)

      • Psyduck (100%)


    • New Attack (100%)


      • Cut (100%)



  • New Attacks (100%)


    • Seed Bomb (100%)

    • Drill Peck (100%)

    • Gravity (100%)

    • Giga Drain (100%)

    • Cross Chop (100%)

    • Extremespeed (100%)

    • Hydro Pump (100%)

    • Thunder (100%)

    • Fire Blast (100%)

    • Blizzard (100%)

    • Solar Beam (100%)


  • Your pokemon will now retain any extra experience they gained past the point of leveling up (100%) - They won't however instantly level up twice, you will need to gain more experience to trigger more level ups, but you won't lose experience as your previously did.



  • Bug Fix  - Rapid Spin not clearing out Stealth Rock (100%)

  • Bug Fix - Added Missing Attack - Lovely Kiss (100%)

  • Bug Fix - Shrinking a few pokemon - Furret, Ekans, Arbok, Slowpoke, and Dunsparce (100%)



That's what we have for you this week. As always keep checking back to see how I'm doing and let me know what you think! Sam out.