Saturday, 22 June 2013

Painted Leviathan Crusader Nearing Completion

A  while back I was searching for a painter that could handle the Leviathan Crusader and Mortis as well as a few Eisenkern Stromtroopers. My search lead me to Poland, arguably some of the most talented painters in the world.
 

I was searching for a painter that could take the large open surfaces and give them a nice shaded worn and weathered look, someone who could bridge the gap between historic vehicles and Sci-fi. I stumbled on Przemyslaw Szymczyk, an extremely talented painter who had all the qualities I was looking for, and to my good fortune, an opening in his schedule. 

You can see what he did with the Stormtroopers here
 
Here you can see some W.I.P. pics of the Crusader. I think you will agree that his work is simply AMAZING! Przemyslaw has expressed an interest in painting the Leviathan Mortis and I am more than happy to oblige.

 I hope that I have the opportunity to work with him on future projects as well, he is a fantastic artist.
 
 Enjoy
 
 Lol.. NUTCRACKER and hello Kitty on the guns ;), this is all Przemyslaw










Monday, 17 June 2013

Moving Forward one Step at a time

Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.




Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!




Welcome to the Sam and Dan Games Developer Blog! Moving forward one step at a time.



Sam and Dan Games: Fundraiser! Phase 3

Help us keep making games and earn awesome prizes like Shiny Rayquaza and Shiny Heatran!  

Our Goal: $50,000



Moving Forward one step at a time


It has been almost a month since I last wrote a blog post, making Pokemon Tower Defense changed my life quite a bit but the changes in the last few months have had a greater impact on me than anything else in my life and they aren't done. What changes are you talking about Sam? The biggest change was moving out from my parent's house. The move itself wasn't that bad besides having my computers stop working for a bit. The transition has been harder. You go from a place where most of the responsibilities are split among several people living in a home to just you. You are responsible for everything and everything takes time. Time away from doing the things you were used to doing. After about a month I feel like I'm getting used to it and I'm able to split my time effectively so that I can create content for you guys and girls. My wedding in also very near (less than 2 months away) luckily we have most of the preparations done and now it will be all about the final details. It has been a fun journey and I look forward to actually getting the wedding done. For the honeymoon I will be away for 2 weeks, so there won't be any updates during that time since I won't be around. That is why I'm not taking breaks now and I try to keep pushing forward one step at a time.





This week's update


For this week I really want to keep advancing the story mode of the game. We have been stuck at one badge for such a long time! I think it's time to reach Azalea Town and get our second badge! Along the way we will travel through South Route 32, Union Cave and Route 33. There will be new pokemon to catch, a new item to buy and some new PTD1 to PTD2 transfers! 





One of the pokemon that you can catch is Slowpoke. Slowpoke will have a chance to be holding a King's rock and that will be the only way to get one for now so look out for that. You will be able to evolve Slowpoke into Slowking and Poliwhirl into Politoed by trading them with the King's Rock so look forward to that.





Also this update we will finally be adding the Cosmoid Fundraiser rewards for those who donated 10 or more they will be able to choose one of the cosmoid starters for their PTD2 collection!





As usual we will also have the mystery gift and the giveaway pokemon. Right now it looks like Poison will win this week.



Weekly Progress



Cosmoids Progress




  • Design Level 8 - 11 (50%)












PTD2  v1.47.1 Released! (100%)


  • Mystery Gift (100%)


    • New Graphic (100%)

    • Change Links (100%)

    • Add code to Server (100%)


  • New Pokemon (100%)


    • Graphics (100%)

    • Stats (100%)

    • New Attacks (100%)


      • Defend Order (100%)

      • Heal Order (100%)

      • Toxic (100%)


    • New Abilities (100%)


      • Wonder Guard (100%)

      • Speed Boost (100%)

      • Honey Gather (100%)


    • Evolutions (100%)

    • Add to Breeding Center (100%)

    • Add to Trading Center (100%)


  • Fix being able to use the running shoes with Shift before you get them (100%)

  • Fixed an error in the attack Scary Face's description (100%)


PTD2 future release



  • Cosmoids Fundraiser Reward (0%)


    • Graphics (0%)

    • Stats (0%)

    • Evolution Info (0%)

    • Add to Trading Center (0%)


  • Game breaking glitch that won't let you fight lugia (0%)

  • Fix Metal Coat not showing up before you grab it the first time (0%)

  • Added a confirmation page to adopting player's pokemon (100%)






PTD2  v1.47 Released! (100%)  (Download latest version on the Game Downloads Page)


  • New Pokemon (100%)


    • Graphics (100%)

    • Stats (100%)

    • New Abilities (100%)


      • Drizzle (100%)


    • New Attacks (100%)


      • Perish Song (100%)


    • Evolution Info (100%)

    • Add to Breeding Center (100%)

    • Add to Trading Center (100%)


  • New Item (100%)


    • Graphic (100%)

    • Programming (100%)

    • Implement on Pokemon Center Website (100%)


  • Azalea Town (100%)


    • Town Music (100%)

    • Map Graphic (100%)

    • Triggers/Collision (100%)

    • People (100%)

    • Houses (100%)


      • Kurt Graphic (100%)

      • Map Graphic (100%)

      • Triggers/Collision (100%)

      • People (100%)


    • Gym (100%)


      • Bugsy Graphic (100%)

      • Map Graphic (100%)

      • Triggers/Collision (100%)

      • Trainers (100%)

      • Battle Maps (100%)


        • Background Graphic (100%)

        • Double Battle Layout (100%)

        • Single Battle Layout (100%)

        • Bugsy Battle Layout (100%)


      • Gym Battle (100%)


        • New Attacks (100%)


          • Spinarak Attack (100%)


        • New Pokemon AI (100%)


          • Metapod's Pattern (100%)

          • Scyther's Pattern (100%)

          • Ariados' Pattern (100%)




    • PokeMart (100%)


      • New Items (100%)


    • PokeCenter (100%)

    • Slowpoke Well (100%)


      • Map Graphic (100%)

      • Triggers/Collision (100%)

      • Fishing Spots (100%)

      • New Pokemon Behavior (100%)

      • Battle Wave (100%)



  • Transfers Slowpoke and Slowbro from PTD1 to PTD2 (100%)

  • Fixed a misspelling with the ability Truant's name (100%)

  • Certain fights will give double experience if your pokemon is under a certain level (100%) - For example if you are below level 35 during some of the new waves you will get double experience for that pokemon to help you reach the intended level.



PTD2 v1.46.3 Released! (100%)



  • Mystery Gift (100%)


    • New Graphic (100%)

    • Change Links (100%)

    • Add code to Server (100%)


  • New Pokemon (100%)


    • Graphics (100%)

    • Stats (100%)

    • New Abilities (100%)


      • Immunity (100%)

      • Toxic Boost (100%)

      • Truant (100%)


    • New Attacks (100%)


      • Slack Off (100%)


    • Evolution Info (100%)

    • Add to Breeding Center (100%)

    • Add to Trading Center (100%)


  • Added the correct music to Union Cave (100%)

  • Fixed a bug with Route 33 battles not showing the current time graphic (100%)







PTD2 v1.46.2 Released! 


  • Union Cave (100%)


    • Map BFloor 1 (100%)


      • Graphic (100%)

      • Triggers/Collisions (100%)

      • Trainers (100%)



  • Route 33 (100%)


    • Map Graphic (100%)

    • Triggers/Collision (100%)

    • New Wild Pokemon Battles (100%) - Higher level while pokemon with evolutions included in waves to provide more experience.

    • Trainer (100%)


  • Fixed a bug when switching shoes and going into a new map would cause the game to be unresponsive (100%)

  • Make the Shift key toggle running shoes (100%)


PTD2 v1.46 Released! (100%)


  • Mystery Gift (100%)


    • New Graphic (100%)

    • Change Links (100%)

    • Add code to Server (100%)


  • New Pokemon (100%)


    • Graphics (100%)

    • Stats (100%)

    • New Abilities (100%)


      • Poison Touch (100%)


    • New Attacks (100%)


      • Aqua Ring (100%)

      • Poison Jab (100%)

      • Poison Tail (100%)

      • Poison Fang (100%)


    • Evolution Info (100%)

    • Add to Breeding Center (100%)

    • Add to Trading Center (100%)


  • Route 32 South (100%)


    • Map Graphic (100%)

    • Triggers/Collision (100%)

    • Fishing Spots (100%)

    • Trainers (100%)


  • Union Cave (100%)


    • New Wild Pokemon Behavior (100%) 


      • Onix (100%)

      • Sandshrew (Gold Exclusive) (100%)


    • Battle Map (100%)

    • Fishing Battle Map (100%)

    • Fishing Battles (100%)

    • Wild Pokemon Battles (100%)

    • Map Floor 1 (100%)


      • Graphic (100%)

      • Hiker NPC Graphic (100%)

      • Triggers/Collision (100%)

      • Trainers (100%)


        • Battle Waves (100%)

        • Trainer Positions (100%)

        • Trainer Dialog (100%)




  • Fixed a bug that would make the enemy stop attacking under certain conditions (100%)

  • Transfer Goldeen and Seaking from PTD1 to PTD2 (100%)


That's what is coming this week, keep checking back to see how I'm doing and as always let me know what you think!

Monday, 3 June 2013

Hiring: Gameplay Programmer / Designer

Frictional Games is once again looking for someone to join our ranks! This time we are looking for a Gameplay Programmer / Designer to employ full-time.

We are currently working on a new, currently super secret, horror game where we aim to take what we learned from Amnesia to the next level. This is what you will be a part of creating.


A core feature of our games are atmospheric and immersive game worlds. You will be crafting these in collaboration with other members of the team, making sure that gameplay is smooth, that narrative works  and that the right themes are evoked.  It is very creative work, but it also require someone who is not afraid to tweak and test a lot.

Instead of building everything around a fun core mechanic, our games derive most of their engagement from interaction with the world. Every scene is a sort of mini-game. This requires you to be at home with both programming and design. We do not require any extremely deep programming knowledge, but need you to feel comfortable at implementing a variety of gameplay in a 3D game.

More specific tasks include:
  • Implementing world events and activities based on a basic design document.
  • Adding and updating core gameplay features.
  • Code basic AI behavior for the creatures encountered,
  • To help out with the basic world and narrative design.
Of great importance is that fact that you will be working from home. Frictional Games does not have an office, so it is crucial that you are able to plan your day, and work without strict guidance.

Apart from this we also require the following:
  • That you live in Europe or able to move here.
  • Fluent in  English.
  • Have played a major role in completing at least one game.
  • Are well-versed in C++, C#, Java or similar.
  • Have worked on a game taking place in 3D.
  • Have a fast and stable internet connection.
Additional but non-essential requirements:
  • You are interested in design, especially for immersive/narrative focused games.
  • Have interest in sci-fi and horror.
  • Skills in 3D modelling.
  • Used to working in Unreal editor or similar.
If this sounds like something for you, send your CV to jobs@frictionalgames.com now!